The realms

Where the games live

The realms grow from the RhymeRoot Tree. Every game belongs to one of them, carries its own artwork, and sits in the same frame so the shelf always reads as one library — whether the catalogue holds one game or fifty.

Ages 3–7Three levels of difficulty available

Letter Lantern Grove

Letters glow, sing and float between the trees.

  • Letter sounds
  • Listening
  • Early reading

All realms

  • Ages 3–9Three levels of difficulty available

    Number River

    Numbers tumble through waterfalls and playful machines.

    • Counting
    • Number sense
    • Simple sums
  • Ages 3–6Three levels of difficulty available

    Shape Workshop

    Colourful shapes travel through curious inventions.

    • Shapes
    • Colours
    • Sorting
  • Ages 5–9Three levels of difficulty available

    Discovery Observatory

    Planets, weather, creatures and questions worth asking.

    • Nature
    • Weather
    • Curiosity
  • Ages 3–9Three levels of difficulty available

    Melody Meadow

    Notes grow like flowers and dance through the air.

    • Rhythm
    • Listening
    • Making
  • Ages 4–9Three levels of difficulty available

    Kindness Hollow

    Where feelings are named and kindness is practised.

    • Feelings
    • Kindness
    • Choices

The lanterns are still being lit

No game has been published yet. Each one appears in its realm the moment it is validated and published — there are no samples, previews or placeholders standing in for the real thing.